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dc.contributor.advisorAbner, John
dc.creatorGuerrero, Jasmine
dc.date.accessioned2022-02-23T16:53:49Z
dc.date.available2022-02-23T16:53:49Z
dc.date.issued2021-04
dc.identifier.urihttp://hdl.handle.net/11558/6057
dc.description.abstractThe purpose of this study is to look at the impact of educational games upon children and how it affects their information retention and cognitive skills such as long-term memory as opposed to traditional lecture methods. The researcher devised two lessons that were equivalent (one through a game-method, one through the traditional learning method. There were two groups of students with two participants in each group.The groups proceeded to take a quiz immediately after the lessons were given and then again one week later. It was hypothesized that there would be a higher improvement of information retention when kids were given the game-based approach. There were no significant findings due to lack of sufficient resources.en_US
dc.language.isoen_USen_US
dc.subjectLearning, game-baseden_US
dc.subjectChildrenen_US
dc.subjectLearning methods, traditionalen_US
dc.subjectChildren -- elementary-ageden_US
dc.subjectCognitive skillsen_US
dc.subjectCognitive developmenten_US
dc.titleEffects of game-based learning on improvement of cognitive skills in elementary-aged childrenen_US
dc.typeWorking Paperen_US


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